D2 Barbarian

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The Barbarian is the ultimate melee class, able to mow down enemy after enemy because of his incredibly strong close-quarter combat attacks. His ability to withstand huge amounts of damage makes him the perfect tanker and one of the preferred solo characters. The only major flaw in his defense is the fact that he must be within a certain range [rather close] to cause any harm on his opponents. The violent nature of his strategies also makes him liable to die quite a bit when faced with rougher opponents, as he is always in the midst of battle.

Keep in mind, the Barbarian is also very dependent on what gear he posses, a character at level 99 should be the ultimate fighter, but if he is not paired with equipment to match his experience then he will become run of the mill shark bait. Certain players prefer using certain weapon types over others, but technically speaking; it is often best to specialize in either the polearm of sword proficiencies due to the larger range and relatively high damage.

Starting Attributes
Strength: 30
Dexterity: 20
Vitality: 25
Energy: 10
Hit Points: 55
Stamina: 92
Mana: 10


The Barbarian's History
Legend says that when the world was very young the tribes of the Northern Steppes were given a sacred charge. Somewhere deep within the great mountain, Arreat, lies a source of great power, crucial to the well being of all humanity. The tribes were tasked to act as guardians of this artifact. They have shaped their way of life in observance of this power and fulfilling their sacred duty.

Steeped in mystery and tradition, these people refer to themselves as the "Children of Bul-Kathos," the great and ancient king. To better protect their lands from outside forces, they adopted a nomadic lifestyle, frequently moving within the confines of the Steppes and maintaining few permanent settlements. Isolating themselves from the world outside their territories, they eschew the use of magics and complex machinery, as they believe these things can only weaken their resolve developed over so many years.

The Children of Bul-Kathos have developed a kinship with the land and have learned to harness the primal energies within nature to enhance their own substantial physical prowess. It is because of this, together with their freedom from the trappings of the outside world, that the Western Kingdoms have historically referred to these tribes as "Barbarians," an epithet that belies the rich cultural and spiritual history these people truly possess. Although some trade with these curious bands of nomads, they do so only along the outermost borders of their lands. All intrusions into the territory surrounding Mount Arreat are forbidden, and warriors from the northern tribes are quick to thwart any incursions. Every foreign attempt at conquest has been met with fierce and decisive resistance. An account of one skirmish recounts how hordes of Barbarian tribesmen silently appeared where none had been but moments before. Their bodies painted in mysterious designs and their faces howling as they charged like the fierce mountain winds, the tribesmen descended on the invaders. Fully half of the trespassing army immediately dropped their weapons and fled, the remainder were set upon by the Northmen with fervor that none of the battle-hardened invaders had ever witnessed. No mercy was asked and none was given, but in the end, when the outlanders sounded a full retreat, no chase was given either… at least none that could be observed.

Since news of Diablo's re-emergence has spread, a small number of Barbarian warriors have begun roving the lands outside the Steppes, prepared for war and seeking information regarding the recent activities of the Prime Evils.